Anura 2 on Godot 4
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I created this game 6 years ago. That was the era of joy in my game development history. I made a lot of small games just for the fun of the creation process. Then I tried to raise the bar, I started a more ambitious project. But after months of work, I burned out and lost interest.
Somehow, 6 years have passed.
I've been working on a few ideas. But I haven't published any of those.
And then Google sent me a letter saying that my developer account would be deleted because I was not using it. It got me moving.
Instead of starting from scratch again, I decided to port one of my old games and maybe expand it with some new ideas.
It took me 1 Sunday to port 95% of the game from Godot 2.1 to Godot 4.2.1. Migrated all the resources, recreated the scenes, migrated the code function by function, making all the appropriate changes. I don't have much free time now. It took me another month to extend the game with the new features, make a new interface design, and bring it to the level of quality that I demand from myself.
I know, that this game is nothing special. It is a twist on a classic Snake game. But I hope that people can enjoy it and that it will be the new beginning for my game dev journey
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