A downloadable game for Windows, Linux, and Android

The Balance Stones is a simple 2D game where you have to build a tower using as many block, as possible.

On desktop you can use your mouse to place randomly-sized blocks on top
of each other and make sure the tower doesn't fall apart.
On mobile devices you have extra possibility to change direction of
in-game gravity by rotating the device in hands.

The idea is based on Tower Engineer by David Gomes: https://github.com/davidgomes/tower-engineer

Powered by Godot Game Engine.

The game source code is published under MIT license:

https://github.com/Acvarium/balance_stones

More information

Published 13 days ago
StatusReleased
PlatformsWindows, Linux, Android
Authoracvarium
GenreSimulation
Tags2D, builder, godot, Gravity, Physics, tower

Download

Download
balance_stones_windows_x86_64.zip (6 MB)
Download
balance_stones_windows_x86_32.zip (5 MB)
Download
balance_stones_linux_x86_32.zip (8 MB)
Download
balance_stones_linux_x86_64.zip (9 MB)
Download
balance_stones_android.apk (7 MB)

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Comments

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Cool game! I once worked on a prototype similar to this except the goal was to drop the blocks in such a way that an AI controlled character could climb the blocks to safety. The blocks were always sinking into water so you tried to keep placing blocks so that the climber could keep climbing forever.

Your idea is more interesting)))

And I want to say thank you. Your game Flying Aces help me to find solution to work with sound loops in Godot.
You use a creative hack, in order to engine sound loops. I tryed the same, but this hack has own limitations. And than I understand, what was wrong. Whan game starts, Godot drops the set_loop_format option to 0 (do not know why). Then I just neet to set it in _ready to
get_node("SamplePlayer").get_sample_library().get_sample("engine").set_loop_format(1)

Ah, that's what's happening. Yah, hopefully that's fixed once 3.0 comes out. Thanks!